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does the TriangleMeshObject require a specific type of model?

Jan 17, 2008 at 6:17 AM
I was playing with the demo's triangle mesh object and tried passing it other models (like the box), but it throws an exception because the tag contains no data, I think. The custom vertex processor populates the tag data right? Does the model need to be made with as certain program or anything?
Jan 17, 2008 at 10:27 AM
You can use any mesh you want. Your content processor has to be set to "VertexProcessor".
Jan 17, 2008 at 10:26 PM
awesome! i'm a super noob to content processors and didnt even know you had to set them for each asset until now. :)