Appropriateness For 2D

Mar 3, 2009 at 12:18 AM
I need to do some things with both 2D and 3D physics and it would be really nice to use one engine to do both.

How well does JigLibX deal with 2D physics?

Mar 4, 2009 at 2:39 PM
It's possible to write a controller to zero the velocity in one axis. So you will have "2D" Physics.