Bug in Heightmap SegmentIntersect

Mar 22, 2009 at 6:54 AM
JigLibX\Geometry\Primitives\Heightmap.cs
In function: SegmentIntersect
At line: 282
            if (seg.Delta.Y > -JiggleMath.Epsilon)
                return false;
This is wrong, as upward angled rays may still intersect the hightmap, as shown in this image.