Mass problem


When I set up object mass to zero it is not displayed. I think that you should give to user ability to set mass zero especially to water and air physics.


LukeHoser wrote Apr 29, 2009 at 6:27 PM

Even when suspended in air or water, objects have mass. What you are probably looking for is: Body.ApplyGravity = false;

To create a body of water or air you need to create an object with a callback function on collision. Then when ever the collision happens, apply an upwards force proportional to volume of water/air the body displaces. This isn't trivial though.

wrote Feb 14, 2013 at 7:35 PM